This project focuses on the UI/UX of the game Dread: Neon Relics. I began working on this project with the intentions to only create a UI/UX showcase, but it has now turned into a full on single player, horror-sci-fi game. Though this is a large scope, there is no expectations to be shipped anytime soon, I am solely doing this for my passion to make games.
I am currently working on the implementation of my UI within Unreal Engine 5.
Game info: Dread presents a harrowing journey through a city teetering on the brink of oblivion, where the lines between humanity and machine blur, and the fate of Rusted Haven hangs in the balance of Alex Grey's relentless quest for truth and justice.
Xbox Controller Prototype
Stills of Prototype
Style Guide
Wireframes
Figma Prototype Layout